Projects



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PONSHOT
Brutal Street acrobatic Dodgeball in 2.5D.

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Emberville
Emberville is an action-adventure dungeon crawler showcased in a captivating pixel art style.

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Naamu
Naamu The Lost Essence is an in progress hack & slash combat videogame.

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Monuks
AR videogame that turns your notebooks into an arena for defenders from the Monuks.

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Kumpa
A Videogame developed to help kids with mild intellectual disability learning.

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Construct Mini Games
A collection of simple mini games made in cosntruct, using pixel art style.

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Ponshot
A frenetic dodgeball party videogame where you can have fun a lot with your friends.

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50 años PNFC
The most representative animals of the "Parque Nacional Natural Farallones de Cali" in Augmented Reality cards.

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OZAMANAS
The most representative animals of the "Parque Nacional Natural Farallones de Cali" in Augmented Reality cards.

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Hoy Es Diseño
Concept design, sketching, illustration & animation of the "Hoy es Diseño" Event graphic pieces.

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Van solos
An animated Story about two eccentric friends traveling around the world on a Minivan,

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Kumpa Room
3D model, rigging, texture, character design and composition of a scene for the poster of kumpa videogame.

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Pyrobito Concept 3D
3D modeling, riging, texturing of a character of Ponshot videogame.

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Van solos Illustrations
A set of illustrated wallpapers presenting the characters concepts of Van solos project.

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Palo Loco
3D modeling of an eccentric frozen palette character for an academic project at university.

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Toy Room
3D modeling of a room with my different favorite toys for an academic project at university.

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Dandelion
short animated in 2d that shows a metaphor about the origin of the Dandelions.

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BrutalBall illustrations
A set of different characters illustrations for a concept of videogame.

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Illustration Album
A Compilate of diffferent digital illustrations for academic and personal projects.

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Quick Test
Motion Graphic for concept of an a mobile app for learning.

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City Drone
Motion Graphic for concept of drone system project for the cities.

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Glind
Video presentation showing the concept of an object to help people with visual dissabilities.

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Kanji Power
Motion Graphic for concept of an a mobile app to learn to do Kanjis.

About Me

Hi I Am Kevin Vélez, nice to meet you!

I’m Kevin Vélez, a Gameplay Programmer & Technical Designer who began in art and happily got abducted by code, game design, and teaching. That art-to-engineering journey lets me bridge feel and function: I prototype fast, design and implement gameplay & gamefeel systems, and turn ideas into shippable features that players (and designers) love to touch.

In recent years I’ve grown into team leadership and creative direction, shaping pipelines, setting product vision, and keeping teams aligned, motivated, and inspired. My recent roles have sharpened my focus on designing and shipping with validated core loops and clearly defined audiences.

Developer Reel
Unity / C#
Unreal Engine / C++
Gameplay Programming
Leadership
Game Design
Math and Physics for videogames
AI
Product Management